First Marvel’s Wolverine Reviews Land at 77 on Metacritic Amid Debates Over Linear Gameplay

Five days ahead of release, the review embargo for Insomniac Games’ superhero action title Marvel’s Wolverine has lifted. Initial reviews from press outlets arrived lower than expected, with the game averaging 77 out of 100 on Metacritic across nearly 80 reviews. It marks the studio’s lowest-rated Marvel game to date, though Metacritic still categorizes the overall score as generally positive.
Comparison with Spider-Man Series and a 13-Hour Campaign
Insomniac’s track record has traditionally set a high quality bar: the original Marvel’s Spider-Man scored 87, the standalone spin-off Miles Morales earned 84, and Spider-Man 2 reached 90. Against that backdrop, Wolverine’s score appears more modest, although on rival aggregator OpenCritic the game holds around an 80–81 average with an 80% recommendation rate from reviewers.
Critics are primarily divided over the game’s structure. In its review, The Verge praised the title for boldly skipping a bloated open world in favor of a tightly paced linear adventure: the story campaign takes about 13 hours to complete, focusing on visceral dismemberment, a mature age rating, and a grounded exploration of Logan’s inner turmoil.
Combat Criticism and Release Date
The main drawback highlighted by critics is repetitive combat. A review in The Guardian called the combat system crude and monotonous in the second half of the game, pointing to cramped arenas and a lack of variety when fighting regular enemies. However, the publication praised the story, acting performances, and dark atmosphere faithful to the comic source material.
According to details on the official PlayStation website, Marvel’s Wolverine launches on September 15, 2026, exclusively for the PlayStation 5 console. The game offers a focused narrative action experience free of live-service mechanics, promising fans uncompromising, bloody action despite mixed review scores.