Sat, 3 Oct

Enthusiast Runs Custom League of Legends on Nokia E72 with 128MB RAM

Max Ivanov · 03.10.2026 15:45 · 3 min read

A Vietnamese developer has managed to get a version of League of Legends running directly on a 2009 Nokia E72. In a video shared by the creator, the feature phone runs the game natively while maintaining around 30 FPS. However, this is not a port of Riot Games’ original client, but a standalone Java game inspired by LoL.

The project quickly spread across social media and Reddit, where users initially labeled it a Java port of League of Legends. That is not entirely accurate: rather than adapting the PC version’s source code, the developer essentially recreated parts of its mechanics, UI, and graphics from scratch to fit the aging phone’s capabilities.

LoL Essentially Had to Be Built From Scratch

The Nokia E72 launched in 2009 running Symbian 9.3. Under the hood, it features a 600MHz ARM11 processor, 128MB of RAM, and a 2.36-inch display with a resolution of just 320 × 240 pixels. The smartphone supports Java ME and runs JAR apps natively without requiring an external PC or video streaming for the demo.

According to XemGame, the project’s visual style intentionally mimics early versions of League of Legends. At the same time, graphics, animations, and game systems have been heavily simplified to stay within the limits of hardware designed long before modern mobile MOBAs.

The demo build features Ahri, Master Yi, Yasuo, and Tristana. Champion abilities, minions, turrets, the item shop, and stat screens are all functional. Matches take place on a version of Howling Abyss, making the structure closely resemble ARAM.

A full multiplayer mode has not been demonstrated yet, with the showcased gameplay running entirely against bots.

More of a Demake Than a True Port

This distinction makes the project far more interesting than simply running an old game on unconventional hardware. The developer did not merely lower the resolution or texture quality, but completely adapted the core game logic for the Java ME era.

As a result, claiming that “League of Legends was ported to a Nokia” sounds catchy but is technically misleading. As noted by GRYOnline, the project is closer to a standalone mini-game or LoL demake that recreates familiar gameplay on late-2000s hardware.

The project is not officially affiliated with Riot Games. However, it serves as a great demonstration of how far optimization can go when, instead of trying to run a modern client, the necessary systems are rewritten specifically for underpowered hardware.

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