Thu, 8 Oct

The Witcher Board Game Prequel Raises Over €10 Million: Players Investigate the Fall of the School of the Wolf in The Witcher: Legacy

Max Ivanov · 08.10.2026 17:52 · 3 min read

Polish publisher Go On Board is teaming up with the creators of the game universe at CD Projekt Red on The Witcher: Legacy, an ambitious story-driven board game. The project will serve as a canonical prequel to the famous video game trilogy, taking players back to a time before the White Wolf was even born. The game’s crowdfunding campaign has become one of the most successful in Gamefound’s history: it hit its €100,000 starting goal in just four minutes, and total pledges have topped a hefty €10 million.

The co-op adventure is designed for one to four players. Instead of controlling Geralt as usual, players create their own witchers of the School of the Wolf. The story kicks off with a tragic event from the past: the heroes must find out who was behind the bloody assault on Kaer Morhen that all but destroyed their order.

A Non-Linear Campaign Worth a Hundred Hours

As CD Projekt Red’s official announcement notes, the game uses a legacy format: decisions players make in the first chapter permanently change the state of the game world, the card decks and how characters treat them in later sessions.

The designers initially expected a single playthrough to take 30 hours, but the scope grew noticeably as story content was added:

  • a solo story run from prologue to finale now takes around 40–50 hours of pure playtime;
  • with branching quests, moral dilemmas and multiple endings, exploring every version of the story will take more than 100 hours;
  • after finishing the main campaign, players unlock a separate hard mode that pits them against the final boss.

89 Stretch Goals and a Companion App

Success on Gamefound let the developers unlock 89 additional crowdfunding goals. In its development updates on Gamefound, the team clarifies an important detail: these are not “89 separate expansions,” as some niche outlets reported, but additions to the contents of the core box — new monster miniatures, gear, scenarios and upgraded components.

To draw players deeper into the atmosphere, the studio is building a dedicated mobile companion app with professional multilingual voice acting for story dialogue and a soundtrack.

The first shipments of the board game to backers are scheduled for June 2027. During the late preorder stage, the base version was priced at €109, while collector’s editions with wooden components and monumental plastic monster figures will cost considerably more.

Enjoy VseZavislo?

Add us to your preferred Google sources to see our news more often.

Add us to your Google

Share

Leave a comment